A Knight's Tale: Chapter 2

Here is a scene i put together in Unreal Engine 5.2. I used mostly assets from the Big Medium Small Medieval collection pack and Megascans. I also used the environment in the Procedural Forest Pack by Pixelgoat Store as a base. I removed and added things to make it fit the scene i was going for. The idea here is to have a single camera cut and to tell a story with just still images. This is the second chapter in more to come about A Knight's Tale. For this second chapter our knight sets up camp as he travels to meet up with his fellow soldiers. The enemy sets up a ambush and our hero must fight for his life. I used Unreal Engine 5.2 for all layout and lighting and then brought it into Davinci Resolve for color grading and editing. Watch with sound if you can!

Procedural Forest Pack - https://www.unrealengine.com/marketplace/en-US/product/procedural-forest-complete-project
Big Medium Small Medieval Pack - https://www.bigmediumsmall.com/medieval-update
Music - https://www.youtube.com/watch?v=mO6nH_bPCkk